[settings]
my_peds4Count = 12
my_peds4[0]Model = g_m_m_chemwork_01
my_peds4[0]Model2 = 0xF6157D8F
my_peds4[0]Positionx = 686.5112
my_peds4[0]Positiony = 95.30144
my_peds4[0]Positionz = 80.75275
my_peds4[0]Heading = 330
my_peds4[0]Task = 1
my_peds4[0]Weapon = Pistol
my_peds4[0]Group = 1
my_peds4[0]SeatPosition = -1
my_peds4[0]my_peds_variation = Random
my_peds4[0]my_peds_Accuracy = 10
my_peds4[0]my_peds_Health = 300
my_peds4[0]my_peds_Armour = 300
my_peds4[0]my_peds_Invincible = False
my_peds4[0]my_peds_DrivingSpeed = 60
my_peds4[0]my_peds_DrivingStyle = Normal
my_peds4[0]my_peds_CombatEngaugeRange = 50
my_peds4[0]my_peds_CanLeaveGuardRange = True
my_peds4[0]my_peds_GuardRange = 5
my_peds4[0]my_peds_VecFallowDist = 5
my_peds4[0]my_peds_seeingRange = 35
my_peds4[0]my_peds_hearingRange = 60
my_peds4[0]my_peds_group_numb = 0
my_peds4[0]my_peds_Combat_Ability = 10
my_peds4[0]my_peds_senario = WORLD_HUMAN_AA_COFFEE
my_peds4[0]my_peds_can_exit_vehicle = False
my_peds4[0]my_peds_waypoint = 0
my_peds4[0]COMPONENT_FACE_DRAWABLE = 1
my_peds4[0]COMPONENT_FACE_TEXTURE = 1
my_peds4[0]COMPONENT_HEAD_DRAWABLE = 0
my_peds4[0]COMPONENT_HEAD_TEXTURE = 0
my_peds4[0]COMPONENT_HAIR_DRAWABLE = 0
my_peds4[0]COMPONENT_HAIR_TEXTURE = 0
my_peds4[0]COMPONENT_TORSO_DRAWABLE = 0
my_peds4[0]COMPONENT_TORSO_TEXTURE = 0
my_peds4[0]COMPONENT_LEGS_DRAWABLE = 0
my_peds4[0]COMPONENT_LEGS_TEXTURE = 0
my_peds4[0]COMPONENT_HANDS_DRAWABLE = 0
my_peds4[0]COMPONENT_HANDS_TEXTURE = 0
my_peds4[0]COMPONENT_FEET_DRAWABLE = 0
my_peds4[0]COMPONENT_FEET_TEXTURE = 0
my_peds4[0]COMPONENT_EYES_DRAWABLE = 0
my_peds4[0]COMPONENT_EYES_TEXTURE = 0
my_peds4[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds4[0]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds4[0]COMPONENT_TASKS_DRAWABLE = 0
my_peds4[0]COMPONENT_TASKS_TEXTURE = 0
my_peds4[0]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds4[0]COMPONENT_TEXTURES_TEXTURE = 0
my_peds4[0]COMPONENT_TORSO2_DRAWABLE = 0
my_peds4[0]COMPONENT_TORSO2_TEXTURE = 0
my_peds4[0]PROP_HATS_INDEX = -1
my_peds4[0]PROP_HATS_TEXTURE = -1
my_peds4[0]PROP_GLASSES_INDEX = -1
my_peds4[0]PROP_GLASSES_TEXTURE = -1
my_peds4[0]PROP_EARS_INDEX = -1
my_peds4[0]PROP_EARS_TEXTURE = -1
my_peds4[1]Model = s_f_y_scrubs_01
my_peds4[1]Model2 = 0xAB594AB6
my_peds4[1]Positionx = 686.4797
my_peds4[1]Positiony = 97.60988
my_peds4[1]Positionz = 80.75286
my_peds4[1]Heading = 330.0002
my_peds4[1]Task = 1
my_peds4[1]Weapon = Pistol
my_peds4[1]Group = 1
my_peds4[1]SeatPosition = -1
my_peds4[1]my_peds_variation = Random
my_peds4[1]my_peds_Accuracy = 10
my_peds4[1]my_peds_Health = 300
my_peds4[1]my_peds_Armour = 300
my_peds4[1]my_peds_Invincible = False
my_peds4[1]my_peds_DrivingSpeed = 60
my_peds4[1]my_peds_DrivingStyle = Normal
my_peds4[1]my_peds_CombatEngaugeRange = 50
my_peds4[1]my_peds_CanLeaveGuardRange = True
my_peds4[1]my_peds_GuardRange = 5
my_peds4[1]my_peds_VecFallowDist = 5
my_peds4[1]my_peds_seeingRange = 35
my_peds4[1]my_peds_hearingRange = 60
my_peds4[1]my_peds_group_numb = 0
my_peds4[1]my_peds_Combat_Ability = 10
my_peds4[1]my_peds_senario = WORLD_HUMAN_AA_COFFEE
my_peds4[1]my_peds_can_exit_vehicle = False
my_peds4[1]my_peds_waypoint = 0
my_peds4[1]COMPONENT_FACE_DRAWABLE = 0
my_peds4[1]COMPONENT_FACE_TEXTURE = 0
my_peds4[1]COMPONENT_HEAD_DRAWABLE = 0
my_peds4[1]COMPONENT_HEAD_TEXTURE = 0
my_peds4[1]COMPONENT_HAIR_DRAWABLE = 0
my_peds4[1]COMPONENT_HAIR_TEXTURE = 1
my_peds4[1]COMPONENT_TORSO_DRAWABLE = 1
my_peds4[1]COMPONENT_TORSO_TEXTURE = 1
my_peds4[1]COMPONENT_LEGS_DRAWABLE = 0
my_peds4[1]COMPONENT_LEGS_TEXTURE = 1
my_peds4[1]COMPONENT_HANDS_DRAWABLE = 1
my_peds4[1]COMPONENT_HANDS_TEXTURE = 0
my_peds4[1]COMPONENT_FEET_DRAWABLE = 0
my_peds4[1]COMPONENT_FEET_TEXTURE = 0
my_peds4[1]COMPONENT_EYES_DRAWABLE = 0
my_peds4[1]COMPONENT_EYES_TEXTURE = 0
my_peds4[1]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds4[1]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds4[1]COMPONENT_TASKS_DRAWABLE = 0
my_peds4[1]COMPONENT_TASKS_TEXTURE = 0
my_peds4[1]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds4[1]COMPONENT_TEXTURES_TEXTURE = 0
my_peds4[1]COMPONENT_TORSO2_DRAWABLE = 0
my_peds4[1]COMPONENT_TORSO2_TEXTURE = 0
my_peds4[1]PROP_HATS_INDEX = -1
my_peds4[1]PROP_HATS_TEXTURE = -1
my_peds4[1]PROP_GLASSES_INDEX = -1
my_peds4[1]PROP_GLASSES_TEXTURE = -1
my_peds4[1]PROP_EARS_INDEX = -1
my_peds4[1]PROP_EARS_TEXTURE = -1
my_peds4[2]Model = u_m_y_zombie_01
my_peds4[2]Model2 = 0xAC4B4506
my_peds4[2]Positionx = 682.6473
my_peds4[2]Positiony = 101.3807
my_peds4[2]Positionz = 80.75271
my_peds4[2]Heading = 330
my_peds4[2]Task = 1
my_peds4[2]Weapon = Knife
my_peds4[2]Group = 1
my_peds4[2]SeatPosition = -1
my_peds4[2]my_peds_variation = Random
my_peds4[2]my_peds_Accuracy = 10
my_peds4[2]my_peds_Health = 1000
my_peds4[2]my_peds_Armour = 1000
my_peds4[2]my_peds_Invincible = False
my_peds4[2]my_peds_DrivingSpeed = 60
my_peds4[2]my_peds_DrivingStyle = Normal
my_peds4[2]my_peds_CombatEngaugeRange = 50
my_peds4[2]my_peds_CanLeaveGuardRange = True
my_peds4[2]my_peds_GuardRange = 5
my_peds4[2]my_peds_VecFallowDist = 5
my_peds4[2]my_peds_seeingRange = 35
my_peds4[2]my_peds_hearingRange = 60
my_peds4[2]my_peds_group_numb = 0
my_peds4[2]my_peds_Combat_Ability = 10
my_peds4[2]my_peds_senario = WORLD_HUMAN_AA_COFFEE
my_peds4[2]my_peds_can_exit_vehicle = False
my_peds4[2]my_peds_waypoint = 0
my_peds4[2]COMPONENT_FACE_DRAWABLE = 0
my_peds4[2]COMPONENT_FACE_TEXTURE = 0
my_peds4[2]COMPONENT_HEAD_DRAWABLE = 0
my_peds4[2]COMPONENT_HEAD_TEXTURE = 0
my_peds4[2]COMPONENT_HAIR_DRAWABLE = 0
my_peds4[2]COMPONENT_HAIR_TEXTURE = 0
my_peds4[2]COMPONENT_TORSO_DRAWABLE = 0
my_peds4[2]COMPONENT_TORSO_TEXTURE = 0
my_peds4[2]COMPONENT_LEGS_DRAWABLE = 0
my_peds4[2]COMPONENT_LEGS_TEXTURE = 0
my_peds4[2]COMPONENT_HANDS_DRAWABLE = 0
my_peds4[2]COMPONENT_HANDS_TEXTURE = 0
my_peds4[2]COMPONENT_FEET_DRAWABLE = 0
my_peds4[2]COMPONENT_FEET_TEXTURE = 0
my_peds4[2]COMPONENT_EYES_DRAWABLE = 0
my_peds4[2]COMPONENT_EYES_TEXTURE = 0
my_peds4[2]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds4[2]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds4[2]COMPONENT_TASKS_DRAWABLE = 0
my_peds4[2]COMPONENT_TASKS_TEXTURE = 0
my_peds4[2]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds4[2]COMPONENT_TEXTURES_TEXTURE = 0
my_peds4[2]COMPONENT_TORSO2_DRAWABLE = 0
my_peds4[2]COMPONENT_TORSO2_TEXTURE = 0
my_peds4[2]PROP_HATS_INDEX = -1
my_peds4[2]PROP_HATS_TEXTURE = -1
my_peds4[2]PROP_GLASSES_INDEX = -1
my_peds4[2]PROP_GLASSES_TEXTURE = -1
my_peds4[2]PROP_EARS_INDEX = -1
my_peds4[2]PROP_EARS_TEXTURE = -1
my_peds4[3]Model = s_m_m_scientist_01
my_peds4[3]Model2 = 0x4117D39B
my_peds4[3]Positionx = 688.1625
my_peds4[3]Positiony = 96.55711
my_peds4[3]Positionz = 80.75247
my_peds4[3]Heading = 330
my_peds4[3]Task = 1
my_peds4[3]Weapon = SwitchBlade
my_peds4[3]Group = 1
my_peds4[3]SeatPosition = -1
my_peds4[3]my_peds_variation = Random
my_peds4[3]my_peds_Accuracy = 10
my_peds4[3]my_peds_Health = 150
my_peds4[3]my_peds_Armour = 200
my_peds4[3]my_peds_Invincible = False
my_peds4[3]my_peds_DrivingSpeed = 60
my_peds4[3]my_peds_DrivingStyle = Normal
my_peds4[3]my_peds_CombatEngaugeRange = 50
my_peds4[3]my_peds_CanLeaveGuardRange = True
my_peds4[3]my_peds_GuardRange = 5
my_peds4[3]my_peds_VecFallowDist = 5
my_peds4[3]my_peds_seeingRange = 35
my_peds4[3]my_peds_hearingRange = 60
my_peds4[3]my_peds_group_numb = 0
my_peds4[3]my_peds_Combat_Ability = 10
my_peds4[3]my_peds_senario = WORLD_HUMAN_AA_COFFEE
my_peds4[3]my_peds_can_exit_vehicle = False
my_peds4[3]my_peds_waypoint = 0
my_peds4[3]COMPONENT_FACE_DRAWABLE = 1
my_peds4[3]COMPONENT_FACE_TEXTURE = 1
my_peds4[3]COMPONENT_HEAD_DRAWABLE = 0
my_peds4[3]COMPONENT_HEAD_TEXTURE = 0
my_peds4[3]COMPONENT_HAIR_DRAWABLE = 0
my_peds4[3]COMPONENT_HAIR_TEXTURE = 0
my_peds4[3]COMPONENT_TORSO_DRAWABLE = 0
my_peds4[3]COMPONENT_TORSO_TEXTURE = 0
my_peds4[3]COMPONENT_LEGS_DRAWABLE = 0
my_peds4[3]COMPONENT_LEGS_TEXTURE = 1
my_peds4[3]COMPONENT_HANDS_DRAWABLE = 0
my_peds4[3]COMPONENT_HANDS_TEXTURE = 0
my_peds4[3]COMPONENT_FEET_DRAWABLE = 0
my_peds4[3]COMPONENT_FEET_TEXTURE = 0
my_peds4[3]COMPONENT_EYES_DRAWABLE = 0
my_peds4[3]COMPONENT_EYES_TEXTURE = 0
my_peds4[3]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds4[3]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds4[3]COMPONENT_TASKS_DRAWABLE = 0
my_peds4[3]COMPONENT_TASKS_TEXTURE = 0
my_peds4[3]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds4[3]COMPONENT_TEXTURES_TEXTURE = 0
my_peds4[3]COMPONENT_TORSO2_DRAWABLE = 0
my_peds4[3]COMPONENT_TORSO2_TEXTURE = 3
my_peds4[3]PROP_HATS_INDEX = -1
my_peds4[3]PROP_HATS_TEXTURE = -1
my_peds4[3]PROP_GLASSES_INDEX = -1
my_peds4[3]PROP_GLASSES_TEXTURE = -1
my_peds4[3]PROP_EARS_INDEX = -1
my_peds4[3]PROP_EARS_TEXTURE = -1
my_peds4[4]Model = u_m_m_prolsec_01
my_peds4[4]Model2 = 0x709220C7
my_peds4[4]Positionx = 681.2895
my_peds4[4]Positiony = 101.9902
my_peds4[4]Positionz = 80.75277
my_peds4[4]Heading = 330.0033
my_peds4[4]Task = 1
my_peds4[4]Weapon = SwitchBlade
my_peds4[4]Group = 1
my_peds4[4]SeatPosition = -1
my_peds4[4]my_peds_variation = Random
my_peds4[4]my_peds_Accuracy = 10
my_peds4[4]my_peds_Health = 150
my_peds4[4]my_peds_Armour = 200
my_peds4[4]my_peds_Invincible = False
my_peds4[4]my_peds_DrivingSpeed = 60
my_peds4[4]my_peds_DrivingStyle = Normal
my_peds4[4]my_peds_CombatEngaugeRange = 50
my_peds4[4]my_peds_CanLeaveGuardRange = True
my_peds4[4]my_peds_GuardRange = 5
my_peds4[4]my_peds_VecFallowDist = 5
my_peds4[4]my_peds_seeingRange = 35
my_peds4[4]my_peds_hearingRange = 60
my_peds4[4]my_peds_group_numb = 0
my_peds4[4]my_peds_Combat_Ability = 10
my_peds4[4]my_peds_senario = WORLD_HUMAN_AA_COFFEE
my_peds4[4]my_peds_can_exit_vehicle = False
my_peds4[4]my_peds_waypoint = 0
my_peds4[4]COMPONENT_FACE_DRAWABLE = 0
my_peds4[4]COMPONENT_FACE_TEXTURE = 0
my_peds4[4]COMPONENT_HEAD_DRAWABLE = 0
my_peds4[4]COMPONENT_HEAD_TEXTURE = 0
my_peds4[4]COMPONENT_HAIR_DRAWABLE = 0
my_peds4[4]COMPONENT_HAIR_TEXTURE = 0
my_peds4[4]COMPONENT_TORSO_DRAWABLE = 0
my_peds4[4]COMPONENT_TORSO_TEXTURE = 0
my_peds4[4]COMPONENT_LEGS_DRAWABLE = 0
my_peds4[4]COMPONENT_LEGS_TEXTURE = 0
my_peds4[4]COMPONENT_HANDS_DRAWABLE = 0
my_peds4[4]COMPONENT_HANDS_TEXTURE = 0
my_peds4[4]COMPONENT_FEET_DRAWABLE = 0
my_peds4[4]COMPONENT_FEET_TEXTURE = 0
my_peds4[4]COMPONENT_EYES_DRAWABLE = 0
my_peds4[4]COMPONENT_EYES_TEXTURE = 0
my_peds4[4]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds4[4]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds4[4]COMPONENT_TASKS_DRAWABLE = 0
my_peds4[4]COMPONENT_TASKS_TEXTURE = 0
my_peds4[4]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds4[4]COMPONENT_TEXTURES_TEXTURE = 0
my_peds4[4]COMPONENT_TORSO2_DRAWABLE = 0
my_peds4[4]COMPONENT_TORSO2_TEXTURE = 0
my_peds4[4]PROP_HATS_INDEX = -1
my_peds4[4]PROP_HATS_TEXTURE = -1
my_peds4[4]PROP_GLASSES_INDEX = -1
my_peds4[4]PROP_GLASSES_TEXTURE = -1
my_peds4[4]PROP_EARS_INDEX = -1
my_peds4[4]PROP_EARS_TEXTURE = -1
my_peds4[5]Model = a_f_m_downtown_01
my_peds4[5]Model2 = 0x654AD86E
my_peds4[5]Positionx = 684.0845
my_peds4[5]Positiony = 102.4639
my_peds4[5]Positionz = 80.75285
my_peds4[5]Heading = 330
my_peds4[5]Task = 1
my_peds4[5]Weapon = SwitchBlade
my_peds4[5]Group = 1
my_peds4[5]SeatPosition = -1
my_peds4[5]my_peds_variation = Random
my_peds4[5]my_peds_Accuracy = 10
my_peds4[5]my_peds_Health = 150
my_peds4[5]my_peds_Armour = 200
my_peds4[5]my_peds_Invincible = False
my_peds4[5]my_peds_DrivingSpeed = 60
my_peds4[5]my_peds_DrivingStyle = Normal
my_peds4[5]my_peds_CombatEngaugeRange = 50
my_peds4[5]my_peds_CanLeaveGuardRange = True
my_peds4[5]my_peds_GuardRange = 5
my_peds4[5]my_peds_VecFallowDist = 5
my_peds4[5]my_peds_seeingRange = 35
my_peds4[5]my_peds_hearingRange = 60
my_peds4[5]my_peds_group_numb = 0
my_peds4[5]my_peds_Combat_Ability = 10
my_peds4[5]my_peds_senario = WORLD_HUMAN_AA_COFFEE
my_peds4[5]my_peds_can_exit_vehicle = False
my_peds4[5]my_peds_waypoint = 0
my_peds4[5]COMPONENT_FACE_DRAWABLE = 0
my_peds4[5]COMPONENT_FACE_TEXTURE = 1
my_peds4[5]COMPONENT_HEAD_DRAWABLE = 0
my_peds4[5]COMPONENT_HEAD_TEXTURE = 0
my_peds4[5]COMPONENT_HAIR_DRAWABLE = 1
my_peds4[5]COMPONENT_HAIR_TEXTURE = 1
my_peds4[5]COMPONENT_TORSO_DRAWABLE = 1
my_peds4[5]COMPONENT_TORSO_TEXTURE = 2
my_peds4[5]COMPONENT_LEGS_DRAWABLE = 1
my_peds4[5]COMPONENT_LEGS_TEXTURE = 2
my_peds4[5]COMPONENT_HANDS_DRAWABLE = 0
my_peds4[5]COMPONENT_HANDS_TEXTURE = 0
my_peds4[5]COMPONENT_FEET_DRAWABLE = 0
my_peds4[5]COMPONENT_FEET_TEXTURE = 0
my_peds4[5]COMPONENT_EYES_DRAWABLE = 0
my_peds4[5]COMPONENT_EYES_TEXTURE = 0
my_peds4[5]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds4[5]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds4[5]COMPONENT_TASKS_DRAWABLE = 0
my_peds4[5]COMPONENT_TASKS_TEXTURE = 0
my_peds4[5]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds4[5]COMPONENT_TEXTURES_TEXTURE = 0
my_peds4[5]COMPONENT_TORSO2_DRAWABLE = 0
my_peds4[5]COMPONENT_TORSO2_TEXTURE = 0
my_peds4[5]PROP_HATS_INDEX = -1
my_peds4[5]PROP_HATS_TEXTURE = -1
my_peds4[5]PROP_GLASSES_INDEX = -1
my_peds4[5]PROP_GLASSES_TEXTURE = -1
my_peds4[5]PROP_EARS_INDEX = -1
my_peds4[5]PROP_EARS_TEXTURE = -1
my_peds4[6]Model = a_f_m_fatcult_01
my_peds4[6]Model2 = 0xB5CF80E4
my_peds4[6]Positionx = 683.0741
my_peds4[6]Positiony = 100.5135
my_peds4[6]Positionz = 80.75291
my_peds4[6]Heading = 330
my_peds4[6]Task = 1
my_peds4[6]Weapon = SwitchBlade
my_peds4[6]Group = 1
my_peds4[6]SeatPosition = -1
my_peds4[6]my_peds_variation = Random
my_peds4[6]my_peds_Accuracy = 10
my_peds4[6]my_peds_Health = 150
my_peds4[6]my_peds_Armour = 200
my_peds4[6]my_peds_Invincible = False
my_peds4[6]my_peds_DrivingSpeed = 60
my_peds4[6]my_peds_DrivingStyle = Normal
my_peds4[6]my_peds_CombatEngaugeRange = 50
my_peds4[6]my_peds_CanLeaveGuardRange = True
my_peds4[6]my_peds_GuardRange = 5
my_peds4[6]my_peds_VecFallowDist = 5
my_peds4[6]my_peds_seeingRange = 35
my_peds4[6]my_peds_hearingRange = 60
my_peds4[6]my_peds_group_numb = 0
my_peds4[6]my_peds_Combat_Ability = 10
my_peds4[6]my_peds_senario = WORLD_HUMAN_AA_COFFEE
my_peds4[6]my_peds_can_exit_vehicle = False
my_peds4[6]my_peds_waypoint = 0
my_peds4[6]COMPONENT_FACE_DRAWABLE = 1
my_peds4[6]COMPONENT_FACE_TEXTURE = 2
my_peds4[6]COMPONENT_HEAD_DRAWABLE = 0
my_peds4[6]COMPONENT_HEAD_TEXTURE = 0
my_peds4[6]COMPONENT_HAIR_DRAWABLE = 0
my_peds4[6]COMPONENT_HAIR_TEXTURE = 1
my_peds4[6]COMPONENT_TORSO_DRAWABLE = 0
my_peds4[6]COMPONENT_TORSO_TEXTURE = 1
my_peds4[6]COMPONENT_LEGS_DRAWABLE = 0
my_peds4[6]COMPONENT_LEGS_TEXTURE = 1
my_peds4[6]COMPONENT_HANDS_DRAWABLE = 0
my_peds4[6]COMPONENT_HANDS_TEXTURE = 0
my_peds4[6]COMPONENT_FEET_DRAWABLE = 0
my_peds4[6]COMPONENT_FEET_TEXTURE = 0
my_peds4[6]COMPONENT_EYES_DRAWABLE = 0
my_peds4[6]COMPONENT_EYES_TEXTURE = 0
my_peds4[6]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds4[6]COMPONENT_ACCESSORIES_TEXTURE = 1
my_peds4[6]COMPONENT_TASKS_DRAWABLE = 0
my_peds4[6]COMPONENT_TASKS_TEXTURE = 0
my_peds4[6]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds4[6]COMPONENT_TEXTURES_TEXTURE = 0
my_peds4[6]COMPONENT_TORSO2_DRAWABLE = 0
my_peds4[6]COMPONENT_TORSO2_TEXTURE = 0
my_peds4[6]PROP_HATS_INDEX = -1
my_peds4[6]PROP_HATS_TEXTURE = -1
my_peds4[6]PROP_GLASSES_INDEX = -1
my_peds4[6]PROP_GLASSES_TEXTURE = -1
my_peds4[6]PROP_EARS_INDEX = -1
my_peds4[6]PROP_EARS_TEXTURE = -1
my_peds4[7]Model = a_m_m_hillbilly_01
my_peds4[7]Model2 = 0x6C9B2849
my_peds4[7]Positionx = 679.7511
my_peds4[7]Positiony = 103.1496
my_peds4[7]Positionz = 80.75272
my_peds4[7]Heading = 330
my_peds4[7]Task = 1
my_peds4[7]Weapon = SwitchBlade
my_peds4[7]Group = 1
my_peds4[7]SeatPosition = -1
my_peds4[7]my_peds_variation = Random
my_peds4[7]my_peds_Accuracy = 10
my_peds4[7]my_peds_Health = 150
my_peds4[7]my_peds_Armour = 200
my_peds4[7]my_peds_Invincible = False
my_peds4[7]my_peds_DrivingSpeed = 60
my_peds4[7]my_peds_DrivingStyle = Normal
my_peds4[7]my_peds_CombatEngaugeRange = 50
my_peds4[7]my_peds_CanLeaveGuardRange = True
my_peds4[7]my_peds_GuardRange = 5
my_peds4[7]my_peds_VecFallowDist = 5
my_peds4[7]my_peds_seeingRange = 35
my_peds4[7]my_peds_hearingRange = 60
my_peds4[7]my_peds_group_numb = 0
my_peds4[7]my_peds_Combat_Ability = 10
my_peds4[7]my_peds_senario = WORLD_HUMAN_AA_COFFEE
my_peds4[7]my_peds_can_exit_vehicle = False
my_peds4[7]my_peds_waypoint = 0
my_peds4[7]COMPONENT_FACE_DRAWABLE = 0
my_peds4[7]COMPONENT_FACE_TEXTURE = 1
my_peds4[7]COMPONENT_HEAD_DRAWABLE = 0
my_peds4[7]COMPONENT_HEAD_TEXTURE = 0
my_peds4[7]COMPONENT_HAIR_DRAWABLE = 1
my_peds4[7]COMPONENT_HAIR_TEXTURE = 1
my_peds4[7]COMPONENT_TORSO_DRAWABLE = 0
my_peds4[7]COMPONENT_TORSO_TEXTURE = 1
my_peds4[7]COMPONENT_LEGS_DRAWABLE = 0
my_peds4[7]COMPONENT_LEGS_TEXTURE = 1
my_peds4[7]COMPONENT_HANDS_DRAWABLE = 0
my_peds4[7]COMPONENT_HANDS_TEXTURE = 0
my_peds4[7]COMPONENT_FEET_DRAWABLE = 0
my_peds4[7]COMPONENT_FEET_TEXTURE = 0
my_peds4[7]COMPONENT_EYES_DRAWABLE = 0
my_peds4[7]COMPONENT_EYES_TEXTURE = 0
my_peds4[7]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds4[7]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds4[7]COMPONENT_TASKS_DRAWABLE = 0
my_peds4[7]COMPONENT_TASKS_TEXTURE = 0
my_peds4[7]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds4[7]COMPONENT_TEXTURES_TEXTURE = 0
my_peds4[7]COMPONENT_TORSO2_DRAWABLE = 0
my_peds4[7]COMPONENT_TORSO2_TEXTURE = 0
my_peds4[7]PROP_HATS_INDEX = -1
my_peds4[7]PROP_HATS_TEXTURE = -1
my_peds4[7]PROP_GLASSES_INDEX = -1
my_peds4[7]PROP_GLASSES_TEXTURE = -1
my_peds4[7]PROP_EARS_INDEX = -1
my_peds4[7]PROP_EARS_TEXTURE = -1
my_peds4[8]Model = a_m_o_acult_02
my_peds4[8]Model2 = 0x4BA14CCA
my_peds4[8]Positionx = 678.8151
my_peds4[8]Positiony = 103.4871
my_peds4[8]Positionz = 80.75288
my_peds4[8]Heading = 330
my_peds4[8]Task = 1
my_peds4[8]Weapon = Hammer
my_peds4[8]Group = 1
my_peds4[8]SeatPosition = -1
my_peds4[8]my_peds_variation = Default
my_peds4[8]my_peds_Accuracy = 10
my_peds4[8]my_peds_Health = 150
my_peds4[8]my_peds_Armour = 200
my_peds4[8]my_peds_Invincible = False
my_peds4[8]my_peds_DrivingSpeed = 60
my_peds4[8]my_peds_DrivingStyle = Normal
my_peds4[8]my_peds_CombatEngaugeRange = 50
my_peds4[8]my_peds_CanLeaveGuardRange = True
my_peds4[8]my_peds_GuardRange = 5
my_peds4[8]my_peds_VecFallowDist = 5
my_peds4[8]my_peds_seeingRange = 35
my_peds4[8]my_peds_hearingRange = 60
my_peds4[8]my_peds_group_numb = 0
my_peds4[8]my_peds_Combat_Ability = 10
my_peds4[8]my_peds_senario = WORLD_HUMAN_AA_COFFEE
my_peds4[8]my_peds_can_exit_vehicle = False
my_peds4[8]my_peds_waypoint = 0
my_peds4[8]COMPONENT_FACE_DRAWABLE = 0
my_peds4[8]COMPONENT_FACE_TEXTURE = 0
my_peds4[8]COMPONENT_HEAD_DRAWABLE = 0
my_peds4[8]COMPONENT_HEAD_TEXTURE = 0
my_peds4[8]COMPONENT_HAIR_DRAWABLE = 0
my_peds4[8]COMPONENT_HAIR_TEXTURE = 0
my_peds4[8]COMPONENT_TORSO_DRAWABLE = 0
my_peds4[8]COMPONENT_TORSO_TEXTURE = 0
my_peds4[8]COMPONENT_LEGS_DRAWABLE = 0
my_peds4[8]COMPONENT_LEGS_TEXTURE = 0
my_peds4[8]COMPONENT_HANDS_DRAWABLE = 0
my_peds4[8]COMPONENT_HANDS_TEXTURE = 0
my_peds4[8]COMPONENT_FEET_DRAWABLE = 0
my_peds4[8]COMPONENT_FEET_TEXTURE = 0
my_peds4[8]COMPONENT_EYES_DRAWABLE = 0
my_peds4[8]COMPONENT_EYES_TEXTURE = 0
my_peds4[8]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds4[8]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds4[8]COMPONENT_TASKS_DRAWABLE = 0
my_peds4[8]COMPONENT_TASKS_TEXTURE = 0
my_peds4[8]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds4[8]COMPONENT_TEXTURES_TEXTURE = 0
my_peds4[8]COMPONENT_TORSO2_DRAWABLE = 0
my_peds4[8]COMPONENT_TORSO2_TEXTURE = 0
my_peds4[8]PROP_HATS_INDEX = -1
my_peds4[8]PROP_HATS_TEXTURE = -1
my_peds4[8]PROP_GLASSES_INDEX = -1
my_peds4[8]PROP_GLASSES_TEXTURE = -1
my_peds4[8]PROP_EARS_INDEX = -1
my_peds4[8]PROP_EARS_TEXTURE = -1
my_peds4[9]Model = a_m_y_acult_02
my_peds4[9]Model2 = 0x80E59F2E
my_peds4[9]Positionx = 684.8883
my_peds4[9]Positiony = 103.7685
my_peds4[9]Positionz = 80.75259
my_peds4[9]Heading = 330
my_peds4[9]Task = 1
my_peds4[9]Weapon = Hammer
my_peds4[9]Group = 1
my_peds4[9]SeatPosition = -1
my_peds4[9]my_peds_variation = Default
my_peds4[9]my_peds_Accuracy = 10
my_peds4[9]my_peds_Health = 150
my_peds4[9]my_peds_Armour = 200
my_peds4[9]my_peds_Invincible = False
my_peds4[9]my_peds_DrivingSpeed = 60
my_peds4[9]my_peds_DrivingStyle = Normal
my_peds4[9]my_peds_CombatEngaugeRange = 50
my_peds4[9]my_peds_CanLeaveGuardRange = True
my_peds4[9]my_peds_GuardRange = 5
my_peds4[9]my_peds_VecFallowDist = 5
my_peds4[9]my_peds_seeingRange = 35
my_peds4[9]my_peds_hearingRange = 60
my_peds4[9]my_peds_group_numb = 0
my_peds4[9]my_peds_Combat_Ability = 10
my_peds4[9]my_peds_senario = WORLD_HUMAN_AA_COFFEE
my_peds4[9]my_peds_can_exit_vehicle = False
my_peds4[9]my_peds_waypoint = 0
my_peds4[9]COMPONENT_FACE_DRAWABLE = 0
my_peds4[9]COMPONENT_FACE_TEXTURE = 0
my_peds4[9]COMPONENT_HEAD_DRAWABLE = 0
my_peds4[9]COMPONENT_HEAD_TEXTURE = 0
my_peds4[9]COMPONENT_HAIR_DRAWABLE = 0
my_peds4[9]COMPONENT_HAIR_TEXTURE = 0
my_peds4[9]COMPONENT_TORSO_DRAWABLE = 0
my_peds4[9]COMPONENT_TORSO_TEXTURE = 0
my_peds4[9]COMPONENT_LEGS_DRAWABLE = 0
my_peds4[9]COMPONENT_LEGS_TEXTURE = 0
my_peds4[9]COMPONENT_HANDS_DRAWABLE = 0
my_peds4[9]COMPONENT_HANDS_TEXTURE = 0
my_peds4[9]COMPONENT_FEET_DRAWABLE = 0
my_peds4[9]COMPONENT_FEET_TEXTURE = 0
my_peds4[9]COMPONENT_EYES_DRAWABLE = 0
my_peds4[9]COMPONENT_EYES_TEXTURE = 0
my_peds4[9]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds4[9]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds4[9]COMPONENT_TASKS_DRAWABLE = 0
my_peds4[9]COMPONENT_TASKS_TEXTURE = 0
my_peds4[9]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds4[9]COMPONENT_TEXTURES_TEXTURE = 0
my_peds4[9]COMPONENT_TORSO2_DRAWABLE = 0
my_peds4[9]COMPONENT_TORSO2_TEXTURE = 0
my_peds4[9]PROP_HATS_INDEX = -1
my_peds4[9]PROP_HATS_TEXTURE = -1
my_peds4[9]PROP_GLASSES_INDEX = -1
my_peds4[9]PROP_GLASSES_TEXTURE = -1
my_peds4[9]PROP_EARS_INDEX = -1
my_peds4[9]PROP_EARS_TEXTURE = -1
my_peds4[10]Model = a_m_y_acult_01
my_peds4[10]Model2 = 0xB564882B
my_peds4[10]Positionx = 684.0333
my_peds4[10]Positiony = 109.1283
my_peds4[10]Positionz = 80.75294
my_peds4[10]Heading = 330
my_peds4[10]Task = 1
my_peds4[10]Weapon = Hammer
my_peds4[10]Group = 1
my_peds4[10]SeatPosition = -1
my_peds4[10]my_peds_variation = Default
my_peds4[10]my_peds_Accuracy = 10
my_peds4[10]my_peds_Health = 150
my_peds4[10]my_peds_Armour = 200
my_peds4[10]my_peds_Invincible = False
my_peds4[10]my_peds_DrivingSpeed = 60
my_peds4[10]my_peds_DrivingStyle = Normal
my_peds4[10]my_peds_CombatEngaugeRange = 50
my_peds4[10]my_peds_CanLeaveGuardRange = True
my_peds4[10]my_peds_GuardRange = 5
my_peds4[10]my_peds_VecFallowDist = 5
my_peds4[10]my_peds_seeingRange = 35
my_peds4[10]my_peds_hearingRange = 60
my_peds4[10]my_peds_group_numb = 0
my_peds4[10]my_peds_Combat_Ability = 10
my_peds4[10]my_peds_senario = WORLD_HUMAN_AA_COFFEE
my_peds4[10]my_peds_can_exit_vehicle = False
my_peds4[10]my_peds_waypoint = 0
my_peds4[10]COMPONENT_FACE_DRAWABLE = 0
my_peds4[10]COMPONENT_FACE_TEXTURE = 0
my_peds4[10]COMPONENT_HEAD_DRAWABLE = 0
my_peds4[10]COMPONENT_HEAD_TEXTURE = 0
my_peds4[10]COMPONENT_HAIR_DRAWABLE = 0
my_peds4[10]COMPONENT_HAIR_TEXTURE = 0
my_peds4[10]COMPONENT_TORSO_DRAWABLE = 0
my_peds4[10]COMPONENT_TORSO_TEXTURE = 0
my_peds4[10]COMPONENT_LEGS_DRAWABLE = 0
my_peds4[10]COMPONENT_LEGS_TEXTURE = 0
my_peds4[10]COMPONENT_HANDS_DRAWABLE = 0
my_peds4[10]COMPONENT_HANDS_TEXTURE = 0
my_peds4[10]COMPONENT_FEET_DRAWABLE = 0
my_peds4[10]COMPONENT_FEET_TEXTURE = 0
my_peds4[10]COMPONENT_EYES_DRAWABLE = 0
my_peds4[10]COMPONENT_EYES_TEXTURE = 0
my_peds4[10]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds4[10]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds4[10]COMPONENT_TASKS_DRAWABLE = 0
my_peds4[10]COMPONENT_TASKS_TEXTURE = 0
my_peds4[10]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds4[10]COMPONENT_TEXTURES_TEXTURE = 0
my_peds4[10]COMPONENT_TORSO2_DRAWABLE = 0
my_peds4[10]COMPONENT_TORSO2_TEXTURE = 0
my_peds4[10]PROP_HATS_INDEX = -1
my_peds4[10]PROP_HATS_TEXTURE = -1
my_peds4[10]PROP_GLASSES_INDEX = -1
my_peds4[10]PROP_GLASSES_TEXTURE = -1
my_peds4[10]PROP_EARS_INDEX = -1
my_peds4[10]PROP_EARS_TEXTURE = -1
my_peds4[11]Model = a_m_m_prolhost_01
my_peds4[11]Model2 = 0x9712C38F
my_peds4[11]Positionx = 689.5451
my_peds4[11]Positiony = 98.18554
my_peds4[11]Positionz = 80.75272
my_peds4[11]Heading = 330
my_peds4[11]Task = 1
my_peds4[11]Weapon = Hammer
my_peds4[11]Group = 1
my_peds4[11]SeatPosition = -1
my_peds4[11]my_peds_variation = Default
my_peds4[11]my_peds_Accuracy = 10
my_peds4[11]my_peds_Health = 150
my_peds4[11]my_peds_Armour = 200
my_peds4[11]my_peds_Invincible = False
my_peds4[11]my_peds_DrivingSpeed = 60
my_peds4[11]my_peds_DrivingStyle = Normal
my_peds4[11]my_peds_CombatEngaugeRange = 50
my_peds4[11]my_peds_CanLeaveGuardRange = True
my_peds4[11]my_peds_GuardRange = 5
my_peds4[11]my_peds_VecFallowDist = 5
my_peds4[11]my_peds_seeingRange = 35
my_peds4[11]my_peds_hearingRange = 60
my_peds4[11]my_peds_group_numb = 0
my_peds4[11]my_peds_Combat_Ability = 10
my_peds4[11]my_peds_senario = WORLD_HUMAN_AA_COFFEE
my_peds4[11]my_peds_can_exit_vehicle = False
my_peds4[11]my_peds_waypoint = 0
my_peds4[11]COMPONENT_FACE_DRAWABLE = 0
my_peds4[11]COMPONENT_FACE_TEXTURE = 0
my_peds4[11]COMPONENT_HEAD_DRAWABLE = 0
my_peds4[11]COMPONENT_HEAD_TEXTURE = 0
my_peds4[11]COMPONENT_HAIR_DRAWABLE = 0
my_peds4[11]COMPONENT_HAIR_TEXTURE = 0
my_peds4[11]COMPONENT_TORSO_DRAWABLE = 0
my_peds4[11]COMPONENT_TORSO_TEXTURE = 0
my_peds4[11]COMPONENT_LEGS_DRAWABLE = 0
my_peds4[11]COMPONENT_LEGS_TEXTURE = 0
my_peds4[11]COMPONENT_HANDS_DRAWABLE = 0
my_peds4[11]COMPONENT_HANDS_TEXTURE = 0
my_peds4[11]COMPONENT_FEET_DRAWABLE = 0
my_peds4[11]COMPONENT_FEET_TEXTURE = 0
my_peds4[11]COMPONENT_EYES_DRAWABLE = 0
my_peds4[11]COMPONENT_EYES_TEXTURE = 0
my_peds4[11]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds4[11]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds4[11]COMPONENT_TASKS_DRAWABLE = 0
my_peds4[11]COMPONENT_TASKS_TEXTURE = 0
my_peds4[11]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds4[11]COMPONENT_TEXTURES_TEXTURE = 0
my_peds4[11]COMPONENT_TORSO2_DRAWABLE = 0
my_peds4[11]COMPONENT_TORSO2_TEXTURE = 0
my_peds4[11]PROP_HATS_INDEX = -1
my_peds4[11]PROP_HATS_TEXTURE = -1
my_peds4[11]PROP_GLASSES_INDEX = -1
my_peds4[11]PROP_GLASSES_TEXTURE = -1
my_peds4[11]PROP_EARS_INDEX = -1
my_peds4[11]PROP_EARS_TEXTURE = -1
